Esports Expert Says Industry âNeeds Talented Workers â Not Just Gamersâ
At the recent Sports & Active Nutrition Summit in San Diego, Jason Chung, B.C.L., LL.B. discussed the increasing opportunities â including in the field of nutrition â in the esports industry worldwide as it continues to grow and evolve.
March 4, 2022
By Renee Chmiel, Office of Marketing and Communications
Jason Chung, B.C.L., LL.B. speaks at the Sports & Active Nutrition Summit. (photo credit: Sports & Active Nutrition Summit USA 2022)
Jason Chung, B.C.L., LL.B. is excited about the myriad opportunities within the field of esports â and not just for gamers. While speaking recently at the in San Diego, Prof. Chung told attendees that esports is a growing and dynamic industry with a need for professionals in a variety of different areas.
As the industry evolves, so do the needs of gamers and fans. While discussing the many opportunities for promoting and marketing nutrition and nutrition products at esports events, Prof. Chung said that more representation from the nutrition industry could benefit the esports industry.
As one of the presenters and panelists at the event, Prof. Chung shared his in-depth knowledge of the esports industry, as well as the unique needs of gamers. He said sports nutrition is increasingly important in esports as well as in âtraditionalâ sports, as it plays a key role in helping individuals gain an advantage over their competition â whether they are behind a free throw line or in front of a screen.
âEven at the college level, students â particularly older students â are getting more serious about nutrition,â said Prof. Chung, an assistant professor of sport management and executive director of esports for the University. âAt the professional level, Iâm seeing that people are interested in lengthening their careers. They donât want to retire at age 23. They want to extend their careers, so nutrition is important.â
âIf youâve played Candy Crush, youâre a gamerâ
Prof. Chung told the audience that he is often asked if esports is, in fact, a sport. His answer? âWho cares!â Still, esports is different from âtraditionalâ sports in many ways â from the physicality to the way the business side of the industries operate. He explained that video games can be legally protected and owned and that esports is often a byproduct of a primary business â in other words, game publishers aim to sell games, they donât typically organize esports leagues.
A rapidly growing industry, esports generated more than $1 billion in 2021 alone with a viewership of nearly 729 million. Gaming, he says, is more inclusive than many might think.
âIf youâve played , youâre a gamer,â he said. âYou still count.â
Jason Chung, B.C.L., LL.B. discussed the esports industry at the Sports & Active Nutrition Summit.
âEsports needs talented workers â not just gamersâ
Prof. Chung told his audience that esports is the largest sector of the entertainment industry, and that means there are considerable opportunities for marketing â and for money to be made.
Among those taking advantage of the growing audience and ever-expanding reach of esports is the American military. Prof. Chung says that some branches of the military have been criticized for using esports as a recruitment tool, for integrating themselves in the esports industry, and for marketing to kids and encouraging them to enlist.
Esports is already being commercialized in a variety of other ways, including streaming, esports gambling, casino and online gaming, licensing, and tourism. That means jobs and a wide variety of opportunities in diverse fields.
âEsports needs talented workers â not just gamers,â said Prof. Chung, an attorney by training. âWe need workers who understand Gen Z, who understand the importance of authenticity and connection. They need to hire people like the students in my program who understand these markets.â
âHe clearly resonated with attendeesâ
Prof. Chung believes the industry is paying attention. Brands such as beverage companies are now partnering with esports tournaments. While companies that market âtraditional foodstuffsâ continue to profit in the esports industry, he is seeing that start to change as nutrition becomes increasingly important. He says it is âgreat to see more engaged nutrition sponsorshipâ as there is a real market potential for companies that focus on older gamers and on good nutrition.
âWeâre exploring the limits of competition,â he said, noting that one can now expect to find professional chefs and sleep pods at an esports event, much like at âtraditionalâ sporting events. âItâs about how quickly you can maximize muscle and maintain a competitive edge. Itâs important to have good nutrition and good rest.â
In addition to Prof. Chung, the conference featured insight from former and current athletes, nutrition company leaders, and dietitians. Intended to foster scientific and business innovation, the event also covered talks on topics such as CBD, personalized nutrition, and innovation.
Danielle Masterson, senior correspondent for , which hosted the event, moderated the esports panel discussion that included Prof. Chung.
"Given his impressive background in esports, combined with his legal training, I knew Jason would be a great speaker to present the history, research, and academia catering to the booming gaming community,â she said. âOn stage, Jason was able to deliver priceless insights to the Sports and Active Nutrition Summit audience, and, based on the influx of questions he received, he clearly resonated with attendees. As a panelist and presenter, Jason was engaging, credible, and brought a fresh perspective."
Jason Chung, B.C.L., LL.B. was part of an esports panel discussion at the event. (photo credit: Sports & Active Nutrition Summit USA 2022)
âGamers are passionate peopleâ
As part of the discussion, Prof. Chung and his fellow panelists discussed the esports market, as well as stereotypes in the industry. Although many people still may think of gamers as very young people who eat chips and drink soda, Prof. Chung says that research suggests otherwise. Gamers tend to be educated, and are increasingly interested in a diet that will support better performance, while competitions increasingly include gamers who are over age 30.
The panelists also discussed how the industry is evolving to focus more on integrity, and there are now more councils that promote esports integrity and rules that enforce it. The experts also explained how esports differs around the world.
âIn North America, esports is all about gamersâ personality and how they engage their audience,â explained Prof. Chung. âBut if you look at South Korea and China, itâs all about excellence. You have to win. You have to be the best. Youâre eating the right things, youâre always âon.â Europe tends to be a combination of both.â
Though an expert on the industry of esports, Prof. Chung jokingly referred to his own level of gaming as âatrocious.â It was an important admission, he says, since authenticity is critical in esports, and will go a long way as companies and brands market their product in the esports industry.
âGamers are passionate people,â said Prof. Chung, who says is his favorite game. âIf you donât know the intricacies of their passion, they wonât let you in. Theyâll detect you arenât authentic. Youâre better off admitting you donât know anything about esports. If you admit you donât know about it but that you are interested, thatâs much better than pretending to understand it.â