University Prepares âTech Talentâ to Excel in In-Demand Careers
Through its unique programs and a recent grant, the University is playing a key role in Connecticutâs endeavor to close the skills gap and prepare students to thrive in cutting-edge technology careers.
November 17, 2022
By Renee Chmiel, Office of Marketing and Communications
Left to right:
Dr. Kelli-Marie Vallieres, vice chair of the Governorâs Workforce Council; Fredlyne Antoine â24; and Gov. Ned Lamont.
When Fredlyne Antoine â24 began her time as a Charger, she started her college career as a sophomore. She brought with her college credit sheâd earned as a high school student, as well as a strong interest in computer science.
Fredlyne Antoine â24.
A graduate of , Antoine took college courses while still in high school, discovering the career path she wanted to follow in the process. Because of her șÚÁÏÉç, she was invited to speak earlier this semester at an event with Governor Ned Lamont. She shared her own story, describing the incredible opportunities she has had to further her education.
âI discussed what I've accomplished and how P-TECH Norwalk aided me in accomplishing those goals,â said Antoine, a computer science major with a concentration in game design and development. âI also had the opportunity to speak with Governor Lamont. It felt great and gave me a feeling of accomplishment to share my șÚÁÏÉç with him.â
âPractice, learn, and develop their technical skillsâ
The event, which included several of the stateâs leaders in business and higher education, highlighted , a workforce development initiative that aims to help Connecticut reach its economic potential and close the skills gap in in-demand technology fields. Tech Talent Acceleratorâs programs are designed to support students such as Antoine. It fosters partnerships between business and higher education in high-demand tech skills in areas such as software development and cybersecurity.
Fredlyne Antoine â24 and Gov. Ned Lamont.
Last summer, Gov. Lamont announced the creation of seven new technology education programs at Connecticutâs public and private colleges and universities â including one at the University of New Haven. The program is supporting the development of an embedded game design and simulation development program in collaboration with tech companies , , and Pleiadian.
The Universityâs $30,000 Connecticut Higher Education Tech Talent Accelerator grant, awarded by the , will support the project, âEmbedding Unity Credentials to Catapult Connecticut Workforce in Game Design and Development.â Specifically, it will prepare students to earn a certification from , a video game software development company based in California.
âWe are among the first and best universities offering something like this,â said Mehdi Mekni, Ph.D., coordinator of the Universityâs undergraduate program in computer science who also leads the Universityâs game design and development concentration. âStudents can practice, learn, and develop their technical skills and feel prepared to pass their exam and earn their certification.â
âBringing them to lifeâ
This program is one more way the University is preparing students â students such as Antoine â to excel in in-demand STEM careers.
Mehdi Mekni, Ph.D.
As a Charger, she has continued to pursue the passion she discovered while at P-TECH Norwalk, both in and out of the classroom. As part of her game design and development courses, sheâs created a variety of sketches of characters. She also brought her talent to the Universityâs inaugural GenCyber Teacher Academy program this summer, helping to coordinate the program.
âI enjoy the design side of computer science, which correlates to why game design also interests me,â she said. âI loved playing video games growing up, and I love creating and developing ideas for games and bringing them to life.â
âFredlyne is one of the first students in the game design and development concentration,â added Dr. Mekni. âShe did so much for GenCyber Teacher Academy, including designing the banners we had on display. Sheâs very talented and artistic."
Character sketches Fredlyne Antoine â24 created as part of a game design class.